There is a scam going on whereby Gold Spammers are buying and then selling XP Cards to players for ridiculous amounts of ingame Gold, then reselling the Gold. As our first step in cleaning this up, we will immediately alter XP Cards to become non-tradeable until further notice. We apologize for the inconvenience this may cause any player who utilizes this practice for noble purposes, but for the good of the ingame economy, this must be implemented. I decided to warn you here in advance, assuming no gold spammers out there would bother to take the time to read this post.
And so began… an XP card who started with 4 milion, yestarday was 10 milion and today is 20 milion.
The main winners at the moment are those who hold cash reserves (money in real life) and Acclaim, who will have ‘record’ sales for XP cards from 40% off promotion. XP cards will probably become non-tradable next week when Indy21 will return to work (we know they don’t work on weekends). Currently, we witness rather a psychological sale of XP cards than a economic one.
Players buy XP cards for astronomical prices because nobody knows when Acclaim will produce the change. But the true value of these cards will be see when they become objects of ‘collection’, after in ITEM MALL will be introduce the new non-tradable cards.After these days, when the XP cards will run out of the market, those who will keep the tradable cards for ‘black days’ probably will be able to sell at 5x price than they are now, because XP cards will become rare objects. Many have speculated the prices by buying XP cards with 6-7-8 ‘kk’ and reselling them with 10 ‘kk’. They made good profits, but they didn’t earn as much as those who have tons of money in real life and have used it in the game in this moment.
Overall, however, the effects of this decision on Gold Spammers will not be feel so much because they still owns the big cash reserve. TheHermit looked so easy that we have around 45% of the economy “gray” – and the percentage will increase – and the other about 20% is self-consumption.So for good faith players remains 35% of game economy. The valve of Gold Spammers will be the fact that they will reconvert to other means after they earned enormous amounts of money from the sale of XP cards in game right now, in game money that they will sell for at least another few months.After consuming the reserves (made with TheHermit decision) they will find something else (like scales, tears & so on).
Unfortunately, no one will learn anything additional to what he/she knew. Very few understand what happens and when you do not understand, you don’t learn.Easy money are more likely than work.
Yesterday I tested the idea with the psychological crisis which overlaps the economic crisis, and guess what happened: I sold 100 XP cards in 5 minutes and made 1 billion ( and btw…my EXP cards got resell to a higher price by the one who bought it from me… I followed the roars), money that many made in one year of play, even in two. Even if I’d sold all Bes droped by mobs in SRS with drop cards I would not be able to make so much money so fast. For those Bes I made rounds of SRS for 2-3 months.
The images speak for themselves.
Real money invest: 40 euros.
In game coins: 6000
The money in game earning: 1 billion.
Now, let’s make a calculation for Gold Farmers:
10 $ = 100 milion
1 bilion = 100$
Now : 40 euro vs 100$, lot of profit no?
So who won on short and long term?